Getting Started ES6

Reference from: http://www.2ality.com/2015/08/getting-started-es6.html

This blog post helps you to get started with ECMAScript 6 (ES6):

  • It explains how you can interactively try out ES6.
  • It lists ES6 features that are easy to adopt, along with how those features are coded in ES5.

Trying out ECMAScript 6

There are three simple ways to play with ES6:

  1. Web browser: use the online Babel REPL, an interactive playground that compiles ES6 to ES5. There is nothing to install with this option.
  2. Command line: use babel-node, a version of the Node.js executable that understands ES6 (and internally compiles it to ES5). It can be installed via npm.
  3. Various JavaScript engines: check the ES6 compatibility table by kangax to find out which ES6 features are supported natively where.

More details on options 1 and 2 are given next.

The Babel REPL

The Babel REPL has four major sections:

  • The top left pane contains the ES6 source code.
  • The bottom left pane shows syntax errors discovered in the ES6 code.
  • The top right pane contains the ES5 code that the ES6 code is compiled to.
  • The bottom right pane shows output produced via console.log().

babel-node

The babel-node executable can be installed via npm:

You can use it in the same way as you would the Node.js executable node. Like node, an interactive REPL is started like this:

Once you are in that REPL, you can execute ES6 code:

Note that babel-node does not currently support multi-line input.

The Babel website has more information the Babel CLI tools.

The remaining sections of this post describe ES6 features that are easy to adopt.

From var to let/const

ES6 has two new ways to declare variables:

  • let is (roughly) a block-scoped version of var.
  • const is like let, but creates constants, variables whose values can’t be changed.

You can generally replace each var with a let or a const. But you shouldn’t do so blindly, because the different kind of scoping can change how code behaves. As an example, look at the following ES5 code:

That func() returns undefined may be surprising. You can see why if you rewrite the code so that it more closely reflects what is actually going on:

If you replace var with let in the initial version, you get different behavior:

Thus, blindly replacing var with let or const is risky. My advice is:

  • Only use let/const in new code.
  • Leave old code as is or refactor it carefully.

More information: chapter “Variables and scoping” in “Exploring ES6”.

From IIFEs to blocks

In ES5, you had to use an IIFE if you wanted to keep a variable local:

In ECMAScript 6, you can simply use a block and a let declaration:

More information: section “Avoid IIFEs in ES6” in “Exploring ES6”.

From concatenating strings to template literals

With ES6, JavaScript finally gets literals for string interpolation and multi-line strings.

String interpolation

In ES5, you put values into strings by concatenating those values and string fragments:

In ES6 you can use string interpolation via template literals:

Multi-line strings

Template literals also help with representing multi-line strings.

For example, this is what you have to do to represent one in ES5:

If you escape the newlines via backslashes, things look a bit nicer (but you still have to explicitly add newlines):

ES6 template literals can span multiple lines:

(The examples differ in how much whitespace is included, but that doesn’t matter in this case.)

More information: chapter “Template literals and tagged templates” in “Exploring ES6”.

From function expressions to arrow functions

In current ES5 code, you have to be careful with this whenever you are using function expressions. In the following example, I create the helper variable _this (line A) so that the this of UiComponent can be accessed in line B.

In ES6, you can use arrow functions, which don’t shadow this (line A, lexical this):

Arrow functions are especially handy for short callbacks that only return results of expressions.

In ES5, such callbacks are relatively verbose:

In ES6, arrow functions are much more concise:

When defining parameters, you can even omit parentheses if the parameters are just a single identifier. Thus: (x) => x * x and x => x * x are both allowed.

More information: chapter “Arrow functions” in “Exploring ES6”.

Handling multiple return values

Some functions or methods return multiple values via arrays or objects. In ES5, you always need to create intermediate variables if you want to access those values. In ES6, you can avoid intermediate variables via destructuring.

Multiple return values via arrays

exec() returns captured groups via an Array-like object. In ES5, you need an intermediate variable (matchObj in the example below), even if you are only interested in the groups:

In ES6, destructuring makes this code simpler:

The empty slot at the beginning of the Array pattern skips the Array element at index zero.

Multiple return values via objects

The method Object.getOwnPropertyDescriptor() return a property descriptors, an object that holds multiple values in its properties.

In ES5, even if you are only interested in the properties of an object, you still need an intermediate variable (propDesc in the example below):

In ES6, you can use destructuring:

{writable, configurable} is an abbreviation for:

More information: chapter “Destructuring” in “Exploring ES6”.

From for to forEach() to for-of

Prior to ES5, you iterated over Arrays as follows:

In ES5, you have the option of using the Array method forEach():

A for loop has the advantage that you can break from it, forEach() has the advantage of conciseness.

In ES6, the for-of loop combines both advantages:

If you want both index and value of each array element, for-of has got you covered, too, via the new Array method entries() and destructuring:

More information: section “The for-of loop” in “Exploring ES6”.

Handling parameter default values

In ES5, you specify default values for parameters like this:

ES6 has nicer syntax:

An added benefit is that in ES6, a parameter default value is only triggered byundefined, while it is triggered by any falsy value in the previous ES5 code.

More information: section “Parameter default values” in “Exploring ES6”.

Handling named parameters

A common way of naming parameters in JavaScript is via object literals (the so-calledoptions object pattern):

Two advantages of this approach are: Code becomes more self-descriptive and it is easier to omit arbitrary parameters.

In ES5, you can implement selectEntries() as follows:

In ES6, you can use destructuring in parameter definitions and the code becomes simpler:

Making the parameter optional

To make the parameter options optional in ES5, you’d add line A to the code:

In ES6 you can specify {} as a parameter default value:

More information: section “Simulating named parameters” in “Exploring ES6”.

From arguments to rest parameters

In ES5, if you want a function (or method) to accept an arbitrary number of arguments, you must use the special variable arguments:

In ES6, you can declare a rest parameter (args in the example below) via the ...operator:

Rest parameters are even nicer if you are only interested in trailing parameters:

Handling this case in ES5 is clumsy:

Rest parameters make code easier to read: You can tell that a function has a variable number of parameters just by looking at its parameter definitions.

More information: section “Rest parameters” in “Exploring ES6”.

From apply() to the spread operator (...)

In ES5, you turn arrays into parameters via apply(). ES6 has the spread operator for this purpose.

Math.max()

ES5 – apply():

ES6 – spread operator:

Array.prototype.push()

ES5 – apply():

ES6 – spread operator:

More information: section “The spread operator (...)” in “Exploring ES6”.

From concat() to the spread operator (...)

The spread operator can also turn the contents of its operand into array elements. That means that it becomes an alternative to the Array method concat().

ES5 – concat():

ES6 – spread operator:

More information: section “The spread operator (...)” in “Exploring ES6”.

From constructors to classes

ES6 classes are mostly just more convenient syntax for constructor functions.

Base classes

In ES5, you implement constructor functions directly:

In ES6, classes provide slightly more convenient syntax for constructor functions:

Derived classes

Subclassing is complicated in ES5, especially referring to super-constructors and super-properties. This is the canonical way of creating a sub-constructor of Person, Employee:

ES6 has built-in support for subclassing, via the extends clause:

More information: chapter “Classes” in “Exploring ES6”.

From custom error constructors to subclasses of Error

In ES5, it is impossible to subclass the built-in constructor for exceptions, Error (the chapter “Subclassing Built-ins” in “Speaking JavaScript” explains why). The following code shows a work-around that gives the constructor MyError important features such as a stack trace:

In ES6, all built-in constructors can be subclassed, which is why the following code achieves what the ES5 code can only simulate:

More information: section “Subclassing built-in constructors” in “Exploring ES6”.

From function expressions in object literals to method definitions

In JavaScript, methods are properties whose values are functions.

In ES5 object literals, methods are created like other properties. The property values are provided via function expressions.

ES6 has method definitions, special syntax for creating methods:

More information: section “Method definitions” in “Exploring ES6”.

From objects to Maps

Using the language construct object as a map from strings to arbitrary values (a data structure) has always been a makeshift solution in JavaScript. The safest way to do so is by creating an object whose prototype is null. Then you still have to ensure that no key is ever the string '__proto__', because that property key triggers special functionality in many JavaScript engines.

The following ES5 code contains the function countWords that uses the object dict as a map:

In ES6, you can use the built-in data structure Map and don’t have to escape keys. As a downside, incrementing values inside Maps is less convenient.

Another benefit of Maps is that you can use arbitrary values as keys, not just strings.

More information:

From CommonJS modules to ES6 modules

Even in ES5, module systems based on either AMD syntax or CommonJS syntax have mostly replaced hand-written solutions such as the revealing module pattern.

ES6 has built-in support for modules. Alas, no JavaScript engine supports them natively, yet. But tools such as browserify, webpack or jspm let you use ES6 syntax to create modules, making the code you write future-proof.

Multiple exports

In CommonJS, you export multiple entities as follows:

Alternatively, you can import the whole module as an object and access square anddiag via it:

In ES6, multiple exports are called named exports and handled like this:

The syntax for importing modules as objects looks as follows (line A):

Single exports

Node.js extends CommonJS and lets you export single values from modules, viamodule.exports:

In ES6, the same thing is done via export default:

More information: chapter “Modules” in “Exploring ES6”.

What to do next

Now that you got a first taste of ES6, what should you do next? I have two suggestions:

  • In “Exploring ES6”, each major feature of ES6 has its own chapter, which starts with an overview. Browsing the chapters is therefore a good way of getting a more complete picture of ES6.
  • The chapter “Deploying ECMAScript 6” describes the options you have for deploying ES6 in current JavaScript environments.

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